[Tin tức] Speed up your game developement with this trick!



In this video, I will show you a trick to configuring which scene should be loaded when you press the play button in the Unity editor, even if you’re currently working on another scene.

You need only one line of code to achieve this result and it will drastically speed up your game development process!

Assets used:
Mossy Cavern –

#unitytutorial #gamedevwithmark #shorts

6 bình luận về “[Tin tức] Speed up your game developement with this trick!”

  1. What does this trick do? Stop errors from pausing your game, because if so that’s a good thing. I feel if you’re more annoyed with the fact that errors are stopping your game than why the engine decided to pause your game, than you’re just not going to make it as a developer.

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