3 smart Unity tips to speed up your game development!
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→ You can automatically destroy a GameObject after X amount of seconds by adding a second parameter
→ You can start Unity paused
→ Create a screenshot from the Game View by using ScreenCapture.CaptureScreenshot
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Autumn 2011 by Loxbeats
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dont destroy bullets, use object pooling
I always try to avoid the function destroy. It's too fat
Hi can you make a game for us?
How to catch codes which application are you using for ?
The first one, oh thank you
want to make a unity horror game? just add a script with Console.Writeline("import horror game")
literally so easy
What plugin do you use in VS?
Cause of the yellow stripes left ya know
May I ask what it is for? How will it help you?
I am gonna use them a lot thanks so much


My mind is blown. I had no idea about these lol
Much obliged!
Wouldn’t the first tip tie the speed it’s destroyed to the frame rate, making the time to destroy different on different devices?
There’s are really cool!
whats the best platform to learn if im gonna jump in and learn from scratch?
when you type "destr" it give "Destroy" but I don't get -_-
pls tell how to enable it
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been messing around with unity from at least unity 4.6 days but i never knew Destroy had that parameter
Thanks man for trying to keep this engine alive, even tho the TOS has changed for the better, I have already uninstalled it and don't feel like trying agian, they have broken millions of devs.
Unity has already proven they are willing to break customer trust for a quick buck — don't use Unity for any new projects.
Tip number 1: leave Unity
Maybe godot?
Why are you trying to destroy the object inside its own Start function? >_>
Unity is so good its my fav choice of engine when i learn to code
Downside is the endless debt
I don't know why I am getting recommendations for Unity tips now. Maybe the Algorithm knows Unity is popular, but not why.
Anyway, cool video, but I'll be looking for Godot stuff. If you happen to do any, I'll check it out.
Whatity?
Step 4: abandon unity altogether unless you want to be indebted for a lifetime.
currently top 1 smart tip for Unity is to start using different engine
Could you do tips for Godot?
Destroy(Unity, greed)
rip unity
Can you mantion the application for coding(I think it's engine)
I watched someone write a long complicated code i couldnt understand for what you did in one line with that screenshot!
I didn't know about the screenshot one. Thanks for the tip!
Don't destroy bullets like this.
Learn to pool objects that are going to be spawned and destroyed so often.
there is a shortcut for desactivate objects with a delay like the first destroy(gameobject, 5f)?
I did not know about that screenshot one. Very cool. Might make use of that.
Great Job Man Keep It Up